Computational Thinking PO1

This coding activity is an introductory activity for computational thinking.  The students do not have to use a computer to tackle this task.  They are setting themselves challenges that they have to solve and note down the steps to solve the problem,  these steps are movement commands that will lay the foundations for future work when the students start to use tools like Light Bot, Scratch Junior or even Turtle.

To use this resource, simply make a copy of this resource and rename it so that you become the owner of it then adapt it to meet the learning needs/intentions of your students/planning.  If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.