Computational Thinking PO2

This coding activity can be completed using using Scratch  or Tynker . This activity builds on the previous work to build an analogue clock.  The purpose here is to create a clock that counts down to zero and then sounds an alarm, once built this could be used in class to measure time for certain in class activities.  We have found that this activity when combined with the earlier clock challenge, really consolidates student understanding of time and the relationship between seconds and minutes.  As an extra challenge this activity could include a 10ths hand.

You can find a completed example of how the countdown timer clock  might look here.  Obviously do not share this resource with your students if you want them to engage in some problem solving!

If you have not used Scratch before then the following video tutorial may help you to become a little more confident with its learning potential. Scratch Tutorial

If you want to use Tynker to do this project and you are not a confident user of Tynker then these tutorials may be of use to you.  The lessons illustrated here also apply to the blocks in Scratch and as such will work on Scratch too.

Introduction to Tynker

Loops, conditionals and variables – Part 1

Loops, conditionals and variables – Part 2

To use this resource, simply make a copy of this resource and rename it so that you become the owner of it then adapt it to meet the learning needs/intentions of your students/planning.  If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.