Computational Thinking PO2/PO3

This coding activity can be completed using using Scratch  or Tynker . This activity is not a beginners activity and some knowledge of how to use Scratch or Tynker would be beneficial.  What this activity focuses on is logical thinking and reasoning.  Therefore a good preparation for this activity would be for the students to get used to creating a branching tree logic structure on “paper,” before attempting to do the coding of their questions, so that they understand the logic of the process.  We have prepared a generic slide for you to use with the students in preparation for this coding activity, you can access the branching tree question activity here:  Decision Tree Question Planner.

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If you want to see an example of this program, you can click on the following link.  Obviously, do not share this link with your students as that would eliminate the challenge:  Decision Tree

If you have not used Scratch before then the following video tutorial may help you to become a little more confident with its learning potential. Scratch Tutorial

If you want to use Tynker to do this project and you are not a confident user of Tynker then these tutorials may be of use to you.  The lessons illustrated here also apply to the blocks in Scratch and as such will work on Scratch too.

Introduction to Tynker

Loops, conditionals and variables – Part 1

Loops, conditionals and variables – Part 2

To use this resource, simply make a copy of this resource and rename it so that you become the owner of it then adapt it to meet the learning needs/intentions of your students/planning.  If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.