Computational Thinking PO2/3 and DDDO PO2

We have been working on a number of maths PLD projects recently and have also been thinking about how to get meaningful CT and DDDO into these initiatives too.  With one group of students we were working with we decided to get them to identify where they thought their own weaknesses were and for some they came up with multiplication speed and recall.  So we got them to build their own multiplication quiz games, which they reallty loved doing as each PO states: “In authentic contexts and with end users in mind…”  The end users in this case was themselves but also their peers.  The students built games that covered skip counting, square number and square root knowledge as well as basic facts and multiplicaiton recall.  All of these games were eagerly shared between the students and a competition ensued to see who got the correct score and indeed if the questions and answers were correct.  The maths task, in short, through attacking it through a computational thinking lens engaged the students deeper into their maths learning and confidence and capability soared.

For those teachers who need to see a working example of how this challenge can be coded please use this link:  Multiplicaiton Game.  This game can be extened as the additional challenge states on the first slide and it would be a good idea to really push those students who master the initial challenge to do this, especially the timed/levels challenge.
If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.