Computational Thinking PO1/PO2

This coding activity using Scratch can be adapted to allow students to explain any process, in this case we are looking at the four main stages of the life cycle of a butterfly, but it could be adapted to any process.  Your students will need to have some prior knowledge of scratch to complete this challenge.  This challenge could just as easily be completed using Tynker.

If you need to see the completed code look at this example we have created on scratch: Monarch

If you have not used Scratch before then the following video tutorial may help you to become a little more confident with its learning potential. Scratch Tutorial

If you want to use Tynker to do this project and you are not a confident user of Tynker then these tutorials may be of use to you.  The lessons illustrated here also apply to the blocks in Scratch and as such will work on Scratch too.

Introduction to Tynker

Loops, conditionals and variables – Part 1

Loops, conditionals and variables – Part 2

To use this resource, simply make a copy of this resource and rename it so that you become the owner of it then adapt it to meet the learning needs/intentions of your students/planning.  If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.