Computational Thinking PO2/PO3
This coding activity using Scratch Tynker is designed to be integrated into a numeracy lesson. It can also be adapted to include higher levels of mathematical understanding. The purpose of the activity is for student to create a resource that can be used by other, potentially younger students to help them practice key maths concepts, such as number bonds. By creating this kind of resource, the creator is deepening their own understanding of the fundamentals of the the maths concepts they are making a game for. Your students will need to have some prior knowledge of how to use Scratch or Tynker in order to make these resources.
If you have not used Scratch before then the following video tutorial may help you to become a little more confident with its learning potential. Scratch Tutorial
If you want to use Tynker to do this project and you are not a confident user of Tynker then these tutorials may be of use to you. The lessons illustrated here also apply to the blocks in Scratch and as such will work on Scratch too.
Loops, conditionals and variables – Part 1
Loops, conditionals and variables – Part 2
To use this resource, simply make a copy of this resource and rename it so that you become the owner of it then adapt it to meet the learning needs/intentions of your students/planning. If you want us to make more of this kind of resource please contact us at david@dakinane.com and we will make more resources to share with you, related to your need.